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Houdini Motion Graphics
Here is how I practiced Houdini at the beginning. The key point of these projects was to practice a very specific solution to come up with the short videos. These projects helped to understand the basic structure of Houdini. I also practiced my lighting skill and texturing skills while I built up my muscle memory of Houdini.
These mini projects are related to:
• The various context networks
• Houdini’s unique node-based architecture
• Scene assembly and Redshift render software
• Procedural modeling
• The fundamentals of Houdini’s particle system
Houdini Motion Graphics
Houdini Motion Graphics

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Growing Plants
00:09

VDB Cloud
00:15

Swirly Clothes
00:15

Merging Particles
00:10

Taylor Instability
00:24

Bouncing Pills
00:24

Man Into Petal
00:06

Man into Petal Closer Cam
00:04

Tornado
00:12

Populating
00:12
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