
Profile

David Zhu is a VFX artist and former architectural designer. He currently resides in Los Angeles, California, where he obtained his certificate of digital production at Gnomon and his master's degree in architecture at UCLA.
With years of systematic education and professional experience, he accumulates the amount of expertise in visual effects, computer graphics, and a high-level aesthetic. He acquired further knowledge in coding, game engine, and Virtual Reality/ Augmented Reality applications.
Beyond his solid design background. He is also a highly collaborative person who always contributes his technical sensibility, high work ethic, and ambition, coupled with his excellent design skills to the team to achieve the most exciting projects.
Skill Sets
VFX
Rendering
Compositing
Texturing
Modeling
Houdini FX
Phoenix FX
Maya
Redshift
V-ray
Mantra
Nuke
Substance Painter
Maya
Rhino 3D
Education
2020-2022
Gnomon
Certificate in Digital Production
2016-2017
University of California, Los Angeles (UCLA)
Master of Architecture
Study concentration: Visual effects animation. Includes lighting and filming techniques, tracking and compositing of elements, and creating both particle and dynamic effects.
Specialization in the intersection of the physical and virtual reality worlds as a synthesized, synthetic
reality. Focus on artificial intelligence, robotics, virtual reality, and computational design system.
Professional
2018 - 2020
Verse Design
Architectural Designer
2017 - 2019
StandardVision, LLC
Technology Designer
2014 - 2016
East China Architectural Design Institute
Architectural Designer
Qingdao Expo city lot #5: Participated in the urban-planning phase to SD phase.
MAHA Napa Farm Resort: Participated in project management and individual building design.
Bakersfield Doubletree Renovation: Participated in detailed design and interior renovation.
− In charge of VR & AR visualization tools development for the Art Creative Department, develop Arduino-based temperature data logger, human presence sensors, ambient brightness sensors.
− Design and make the presentations tools using 3d/VR/AR and the real-time green screen compositing tool by Unreal Engine 4.
Panjiayuan antique marker: Participated in the SD phase, Prepared the bidding proposal docs.
World Expo Museum: Participated in the SD phase, physical model, and technical drawings.
Nanjing Digital Harbor Block: SD phase, Prepared the biding document set, won the bid.
+1 424-542-1716