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Profile

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Junzhishan(David)

Zhu

 

Email:

david.zhu729@gmail.com

 

Phone:

424-542-2716

​

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David Zhu is a VFX artist and former architectural designer. He currently resides in Los Angeles, California, where he obtained his certificate of digital production at Gnomon and his master's degree in architecture at UCLA. 
 

With years of systematic education and professional experience, he accumulates the amount of expertise in visual effects, computer graphics, and a high-level aesthetic. He acquired further knowledge in coding, game engine, and Virtual Reality/ Augmented Reality applications.
 

Beyond his solid design background. He is also a highly collaborative person who always contributes his technical sensibility, high work ethic, and ambition, coupled with his excellent design skills to the team to achieve the most exciting projects.

Skill Sets

VFX

Rendering

Compositing

Texturing

Modeling

Houdini FX

Phoenix FX

Maya

Redshift

V-ray

Mantra

Nuke

Substance Painter

Maya

Rhino 3D

Education

2020-2022

Gnomon

Certificate in Digital Production

2016-2017

University of California, Los Angeles (UCLA)

Master of Architecture 

Study concentration: Visual effects animation. Includes lighting and filming techniques, tracking and compositing of elements, and creating both particle and dynamic effects.

Specialization in the intersection of the physical and virtual reality worlds as a synthesized, synthetic
reality. Focus on artificial intelligence, robotics, virtual reality, and computational design system.

Professional

2018 - 2020

Verse Design

Architectural Designer

2017 - 2019

StandardVision, LLC

Technology Designer

2014 - 2016

East China Architectural Design Institute

Architectural Designer

Qingdao Expo city lot #5: Participated in the urban-planning phase to SD phase.
MAHA Napa Farm Resort: Participated in project management and individual building design.
Bakersfield Doubletree Renovation: Participated in detailed design and interior renovation.

− In charge of VR & AR visualization tools development for the Art Creative Department, develop Arduino-based temperature data logger, human presence sensors, ambient brightness sensors.
− Design and make the presentations tools using 3d/VR/AR and the real-time green screen compositing tool by Unreal Engine 4.

Panjiayuan antique marker:  Participated in the SD phase, Prepared the bidding proposal docs.
World Expo Museum: Participated in the SD phase, physical model, and technical drawings.
Nanjing Digital Harbor Block: SD phase, Prepared the biding document set, won the bid.

+1 424-542-1716

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